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This article is about Impossible Disasters. You may be looking for Hyper Disasters.


ImpTest

Impossible Disasters are a disaster variant in Survive The Disasters 2, exclusive to Hardcore Mode.

Description

ImpossibleDisaster

The disaster announcement for Impossible Disasters. These labels appear under a disaster name to indicate its variant before a round starts.

Impossible Disasters can appear at a 40% chance as a Warning Round in Hardcore Mode.

They are an even harder version of both Hyper Disasters and standard variants of Disasters. While called "Impossible Disasters", they are not necessarily impossible. With the correct strategies and skills, every disaster can be survived. Impossible Disasters are the hardest to survive and usually require very specific gear, such as movement gear, like the Epic Katana.

Upon surviving, players will receive x2 the amount of Coin Coins the disaster's standard variant would give.

In Hardcore Mode, all standard disasters are replaced by their hyper variant. As a result, all hyper disasters are replaced by their impossible variant.

Impossible Disaster List

Disaster Description
Spiked Walls The spikes will become extremely long - however, there are two walls instead of four (unlike its hyper variant). The walls now close in much more, moving in small increments every second or so. Players must find space in between two spikes with very little to no room to move around.
Get Down The kill brick comes immediately and is even lower than its hyper counterpart. The kill brick also lasts the entire round. Players need to get to the lowest parts of the map to survive.
Zerg Lurker Spikes attack at a very fast rate and can detect and reach players on really high ground, higher than the house. Spikes will also stay up for 5 seconds instead of going away immediately.
Murderers Instead of moving around the map, they follow the players. They also can throw the knives quicker. Their knives ricochet onto nearby players once one of the knives kill a player that's nearby them.
Guest Ambush Guests are faster. In addition to deleting parts, guests can now delete the player's arms and legs, along with whatever gear they happen to be holding (if any). Gear not held in the inventory are not deleted. Deleted gear will return if the player dies or resets.
Death Trampoline The trampoline is considerably higher, reaching the height of Rising Lava's highest height.
X-Bomb The bomb is taller, the beams are denser, and it strikes both X and + ways while also spinning.
Mine Spawn Blast radius is increased heavily.
Press The Button Similar to its Hyper variant, but the safe zone is much smaller (about the area of the button itself). Disaster time is also halvened.
Slenderman Its damage area is much wider and he is much faster than its Standard and Hyper variants.
Missile Strike Instead of aiming at the classic ROBLOX house, it aims at a random spot on the map dimension.
Explosive Noobs The Explosive Noobs, now called Flying Explosive Noobs, receive the ability to fly with a bigger explosion radius.
Tsunami The Tsunami is even higher and is faster than its hyper variant.
Ghosts Ghosts now deal ~20 damage, and move faster. They also stay invisible the whole round, making sneak-attacks easier.
Shurikens Large Golden Ninja Stars fall from the sky with much more speed compared to its Hyper variant. The shurikens are also bigger than the standard and hyper ones.
Nuclear Bomb The bomb drops even faster, and the red dot indicator is smaller.
Rocket Noobs Rocket Noobs trade their double rockets for one, large rocket. Rockets have a much larger blast radius. Still wears forcefields.
Neon Blaster The laser is fired off much faster, with little to no space left at either corner. Instead of starting on the right to left side, it can start on the left to right side.
Rising Acid Acid rises much faster and deals more damage. Corroded parts deal 28 damage.
Noobs The Noobs are much faster and deal 42 damage.
Pizza Dude Large pizza boxes are thrown instead, making them much harder to dodge.
Ninjas Only Shadow Ninjas spawn. The Shadow Ninja Stars are used, and, thus, deal more damage and are thrown faster. Jump power and walk speed are both enhanced.
Caterdriller Caterdriller will dig in a faster attack rate. It will always target a player and it drills back up almost immediately after burrowing.
Meteors The meteors spawn at a slanted angle and fall faster, resulting in less reacting time for players. They also have a bigger blast radius.
UFO The UFO will move very similar to Hyper, but the laser beam does not stop, and the UFO will constantly target other players with the laser beam still present.
Lumberjack The Lumberjack will cut the tree down in 6 quick hits while also the tree being extremely wider. The tree also lands towards a random location of the map, rather than between the average distance from all survivors.
Dynamites The dynamites have an extremely large blast radius. Their fuse time is also shortened.

Trivia

Gallery

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